Chinese Military Views of Intelligent Warfare from a Multidimensional Perspective



Intelligent warfare is an advanced stage in the development of human warfare. The increasing maturity of artificial intelligence technology is driving human society from an information society to an intelligent society, and intelligent warfare has emerged. In comparison, mechanized warfare enhances the functions of “hands and feet” based on mass-energy exchange, information warfare enhances the functions of “ears and eyes” based on electromagnetic induction, and intelligent warfare extends and develops the functions of “brain” based on brain-computer interaction, which will also be presented to the world in a brand new style.

Intelligent warfare involves both military affairs and mixed games in the fields of economy, diplomacy, public opinion, culture, etc. In the military field, intelligent warfare has gradually overturned the traditional form, presenting the characteristics of algorithmic combat command, unmanned combat forces, and diversified combat styles with the core of seizing “intelligence control”. However, at the war level, the scope of intelligent warfare has been further expanded, and the violence of war has been greatly reduced. The war process is the process of using intelligent algorithms to gradually replace the competitive games in various fields of human beings and gain advantages. On the one hand, the competitive games in various fields of national security gradually realize the auxiliary decision-making of artificial intelligence. Intelligent political warfare, diplomatic warfare, legal warfare, public opinion warfare, psychological warfare, financial warfare, and even more resource warfare, energy warfare, ecological warfare, etc. with intelligent characteristics will gradually step onto the stage of human warfare. For example, once artificial intelligence technology is applied to the financial field, the subsequent intelligent financial game will appear on the list of intelligent warfare. On the other hand, the advanced stage of information warfare has already presented the form of hybrid warfare. The military boundaries of war have been broken, and the hybrid nature will become increasingly prominent, becoming a kind of all-domain linkage confrontation involving national security. With the assistance of intelligent systems, one of the two hostile parties can easily create and use “accidental” events in the opponent’s society, triggering the “butterfly effect” in various fields such as ideology, diplomacy, economy, culture and technology, and then use intelligent military means when necessary to accelerate the process of destroying the enemy country. The high complexity of the future hybrid warfare environment, the strong confrontation of the game, the incompleteness of information and the uncertainty of boundaries provide a broader space for the application of artificial intelligence technology.

Virtual space has become an important battlefield in intelligent warfare, and the proportion of violent confrontation in physical space has declined. Intelligent warfare is carried out in the entire domain around the competition for intelligence advantage. Intelligence, as an abstract concept, mainly exists in the cognitive space of the human brain and computer chips. Whoever can win the intelligence advantage in virtual space can win the intelligent warfare. This advantage can surpass and subvert the information and energy advantages in traditional information and mechanized warfare. Some people even compare it to “in the face of intelligent warfare, information warfare is like a group of clumsy earthworms facing intelligent humans, and they will definitely lose.” This is just like what Comrade Mao Zedong once said about turning enemy commanders into “blind, deaf, and crazy people.” To win the intelligent war, we must turn our opponents into “fools.” It is not difficult to predict that with the trend of the increasing prosperity of human virtual space in the future, the intelligent confrontation in virtual space will determine the outcome of intelligent warfare to a certain extent. For example, the virtual war with intelligent characteristics carried out by the enemy and us in the metaverse can even partially replace the violent and bloody war in the physical space, and the results of virtual combat can also be used as the basis for judging victory or defeat. The intelligent warfare system can “learn without a teacher”, “play against itself” and “learn by itself” in the metaverse, becoming a “strategist” and “good general” for people to conquer the virtual cognitive space.

The victory or defeat of intelligent warfare depends on the active shaping and full control of potential fighters, and the collapse of the combat process can even be ignored. Intelligent warfare is an opportunistic game between the intelligent systems of both sides in the process of dynamic evolution. Both sides are constantly analyzing and looking for each other’s weak links. Once a fighter appears, they will not give the opponent any chance to turn the tables. Controlling the fighter means winning, and the moment the fighter appears is the decisive moment for both sides. This is just like the battle between martial arts masters. The victory or defeat is often only a moment. The local defeat caused by the instantaneous confrontation may be seized by the opponent to drive the overall situation into a passive state, which will lead to a complete loss. Therefore, both sides of the intelligent war are doing two things around the fighter: one is to actively evolve a more complete war system to avoid omissions and mistakes, especially in order to prevent the opponent from discovering potential fighters, and even not to take the initiative to reveal flaws and use static braking. For example, artificial intelligence reinforcement learning can be used to repeatedly conduct virtual confrontations based on basic combat game rules, automatically generate war experience and lessons, self-innovate and optimize and upgrade its own security defense system; second, do everything possible to recognize and identify the weaknesses of the opponent’s system, find the immediate advantage window of war, so as to expand local advantages and create opportunities. In particular, in order to tap into potential opportunities, they will even actively shape the situation and induce the opponent to enter an unfavorable situation or process. For example, with the help of intelligent war games “fighting left and right, confrontation evolution”, “future fighters” can be discovered in virtual wars, so as to simultaneously guide the current physical space combat preparations. Therefore, the process of intelligent warfare is shorter. If the informationized war is planned before action, then the process of intelligent warfare is planned before victory. The hostile parties have long-term games in the high-dimensional strategic cognitive domain around the appearance of fighters. After the fighters appear and the victory is deduced, they immediately enter the low-dimensional tangible space physical domain to implement joint operations. The time process of the war shows the characteristics of long preparation time and short combat time.







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